Update #3 Version 0.5.8
Greetings and welcome back, I'm a little late in posting the update this week - you'll see why :)
So, what does v.0.5.8 have in store for us?
First off, this week I have been working on some deep-inside stuff.
Given the complexity of the game and multi-step initialization process, making dungeon transition, restart and proper exit cleanup work was a bit of a challenge. I know, boring, but while everyone assumes these things must just work, they don't really, by default.
Next, I have dug deep into the game's design and overhauled the skill and class systems - at least on the conceptual level. I've already started implemented it, you can find all the details in my blog!
A lot of smaller things on my work list, but I have yet to finish them. Anyway, what were the words, Closed Beta is coming! :)
Eidolons: Netherflame
A Dark Tactical Roguelike/cRPG with deep Hero Customization, Random Dungeons, gripping Story and a harrowing Atmosphere
Status | In development |
Author | EiDemiurge |
Genre | Role Playing |
Tags | 2D, Character Customization, Dark Fantasy, Fantasy, Roguelike, Tactical, Tactical RPG, Top-Down, Turn-based |
More posts
- The Backer demo is out , watch the first half, then play it in full!Sep 25, 2019
- §28 - CROWDFUNDING CAMPAIGN IS LIVE! :)Sep 18, 2019
- §27 - the Netherflame campaign has begun!Jul 20, 2019
- §26 - Back in the fray, with new plans and ideas!Jul 04, 2019
- §25 - The crunch is over, the Demo's testing is now, and the crowdfunding ... D...Jun 04, 2019
- §24 - The Demo crunch, the first Boss, many new things and... another delay :)May 14, 2019
- §23 - A Demo, An Interview, and a little delayApr 23, 2019
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